On easy difficulty, Simon actually escapes back to the real world. The endings in Necrovision get progressively darker as you play on higher difficulties.In order to get this ending, the player needs to actively have Lincoln make business decisions that piss off all of his underbosses, as he needs a legitimate reason to pick a fight with them, and then complete an extra mission where Lincoln actually kills them off for each of them. But ultimately it all comes to nothing, as his adoptive uncle, Father James, comes to see Lincoln's slaying of his underbosses as a sign that he is every bit as bad as the antagonist, Sal Marcano, and so he arranges to assassinate him with a car bomb. In Mafia III, it is possible to achieve an I Can Rule Alone ending by having the protagonist Lincoln Clay finish the game with all of his underbosses dead by his hand and seize their power for himself, allowing him to become the uncontested king of the underworld in New Bordeaux.This trope is often an inversion of Path of Most Resistance.
![unteralterbach sequel unteralterbach sequel](https://s2.vndb.org/sf/28/59128.jpg)
Getting one of these by accident generally qualifies as an Epic Fail. This is the exact opposite of the Golden Ending. See also Earn Your Fun, Non Standard Game Over, It's a Wonderful Failure, and Sudden Downer Ending. Sometimes it's a Deconstruction or Subversion of Earn Your Happy Ending, in that the developers may intend to show that just because you worked hard and killed the Bonus Boss, does not mean that you've actually made things better in fact, you might have actually made things worse.Ĭompare Do Well, But Not Perfect and Unintentionally Unwinnable.
![unteralterbach sequel unteralterbach sequel](https://cdn.cloudflare.steamstatic.com/steam/apps/317290/ss_f84f98965ed57b8a7ad3426f86df19391d548a71.1920x1080.jpg)
Whatever the case is, many of these types of endings won't be found by the average player unless they're actively trying to get them. It might involve beating a boss that you're not supposed to beat, or making counter-intuitive decisions. In the most extreme cases, they can actually be harder to get than any of the good endings.
![unteralterbach sequel unteralterbach sequel](https://games.renpy.org/media/screenshot/alternian-turnabout-aradia-megido-screenshot0090.jpg)
Then there's the bad endings that you have to put an extra amount of effort into getting, often separate from what you have to do to avoid it.